COMPUTATIONAL CREATIVITY
I used the Processing platform to create many creative animations using code. I began by creating shapes that could be controlled by the mouseX and mouseY position, and used many functions, such as map, random, noise, dist, constrain, translate, push and pop matrixes and other concepts such as if statements using states and for and while loops. Other projects included creating an array of lines with randomly defined coordinates to create a "moving haystack", a mouse activated rotating wheel, an animation simulating bubbles in a bottle, a ticking clock, spirographs based on theta and a theta speed, drawing with your mouse, a snake with a transparent tail, an interactive ping pong game where the ball movement increasingly gets faster, an interactive shooter game, and a video game with multiple scenes and a character that can moved through them with the keyboard. To look through the projects, please click through the galleries and the video below!